Here is my code:
public class DataBaseHelper extends SQLiteOpenHelper {
// The Android's default system path of your application database.
private static String DB_PATH = "/data/data/com.example.koday/databases/";
private static String DB_NAME = "dizionario7.sqlite";
private SQLiteDatabase myDataBase;
private final Context myContext;
/**
* Constructor Takes and keeps a reference of the passed context in order to
* access to the application assets and resources.
*
* @param context
*/
public DataBaseHelper(Context context) {
super(context, DB_NAME, null, 1);
this.myContext = context;
}
/**
* Creates a empty database on the system and rewrites it with your own
* database.
* */
public void createDataBase() throws IOException {
boolean dbExist = checkDataBase();
if (dbExist) {
// do nothing - database already exist
} else {
// By calling this method and empty database will be created into
// the default system path
// of your application so we are gonna be able to overwrite that
// database with our database.
this.getReadableDatabase();
try {
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Check if the database already exist to avoid re-copying the file each
* time you open the application.
*
* @return true if it exists, false if it doesn't
*/
private boolean checkDataBase() {
SQLiteDatabase checkDB = null;
try {
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null,
SQLiteDatabase.OPEN_READONLY);
} catch (SQLiteException e) {
// database does't exist yet.
}
if (checkDB != null) {
checkDB.close();
}
return checkDB != null ? true : false;
}
/**
* Copies your database from your local assets-folder to the just created
* empty database in the system folder, from where it can be accessed and
* handled. This is done by transfering bytestream.
* */
private void copyDataBase() throws IOException {
// Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
// Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() throws SQLException {
// Open the database
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null,
SQLiteDatabase.OPEN_READONLY);
}
@Override
public synchronized void close() {
if (myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
// Add your public helper methods to access and get content from the
// database.
// You could return cursors by doing "return myDataBase.query(....)" so it'd
// be easy
// to you to create adapters for your views.
// Getting single contact
String getkword(String word) {
SQLiteDatabase db = this.getReadableDatabase();
Cursor cursor = db.query("data",
new String[] { "_id", "english", "korean" }, "english" + "=?",
new String[] { word }, null, null, null, null);
if (cursor != null)
cursor.moveToFirst();
String kword = cursor.getString(2);
// return contact
db.close();
return kword;
}
// Getting All Contacts
public Cursor getCursor() {
// Select All Query
String selectQuery = "SELECT * FROM " + "data";
SQLiteDatabase db = this.getWritableDatabase();
Cursor cursor = db.rawQuery(selectQuery, null);
// looping through all rows and adding to list
return cursor;
}
}
EDIT EDIT EDIT EDIT I have set permission in my manifest:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
Thanks for the help!